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Info Update

Posted: Sat May 04, 2019 8:15 pm
by Steve
Just to let people know I've added a skill ball vendor in Haven at the start area ;)

Re: Info Update

Posted: Mon May 20, 2019 2:08 am
by Agemon
There is no Animal Taming for this skill ball. :cry:

Re: Info Update

Posted: Tue May 21, 2019 1:02 am
by Agemon
It is my imagination, but I think that the skill ball can not be used for the skill which has been raised from the skill at the time of character making

Re: Info Update

Posted: Sat May 25, 2019 2:41 pm
by Steve
From what I recall the skill balls will only give 100 on any skill provided that the skill is at zero first (I.E. set to 0)

I will take a look at the skill ball file just to make sure but pretty sure that how it used to work, that's why the was a skill reset stone in haven.

Any problems try to let me know here.

Re: Info Update

Posted: Sun May 26, 2019 10:36 pm
by Agemon
As the rate of rise of stats is slow, can it be a little faster? Or can you also sell stats balls at the vendor?

Re: Info Update

Posted: Mon May 27, 2019 12:30 pm
by Steve
Your Stats are adjustable at any time with the statset command, to change STR, INT or DEX try this...

type the following but remember the shard stat cap is 275...

[statset str 0-125 (pick a value between 0 to 125)

[statset int 0-125 (pick a value between 0 to 125)

[statset dex 0-125 (pick a value between 0 to 125)

So your able to change those at any time ;)

EDIT:
Probably should have explained this better at the beginning, my bad

Re: Info Update

Posted: Wed May 29, 2019 1:24 pm
by Agemon
don't work [statset command. :(

Re: Info Update

Posted: Wed May 29, 2019 7:24 pm
by Steve
Checking it now

*** EDIT ***

My mistake totally... miss out the [ part, just say the rest without [ at the beginning

statset str 125

etc etc...

Sorry about that (only human)